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{ if (!snake.isDead()) { <<<<<<< HEAD GameState currentGameState = new GameState(board, snakes, metadata); ======= >>>>>>> 860845cfa9aecdfab048144e673ef074f2695c22 BrainDecision bd = new BrainDecision(snake, currentGameState); decisionThreads.put(snake, bd); } |
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{ if (!snake.isDead()) { GameState currentGameState = new GameState(board, snakes, metadata); BrainDecision bd = new BrainDecision(snake, currentGameState); decisionThreads.put(snake, bd); } |
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Session.java |
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snake.placeOnBoard(snakePositions, Direction.NORTH); //~ TODO: A nicer way to determine starting direction. } <<<<<<< HEAD ======= updateGameState(); >>>>>>> 860845cfa9aecdfab048144e673ef074f2695c22 } /** |
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snake.placeOnBoard(snakePositions, Direction.NORTH); //~ TODO: A nicer way to determine starting direction. } } /** |
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Session.java |
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Version 1 |
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