Projects >> AAAH-SNAYKUU >>611973e5c44b1f320108cef3a15147e631cb20d1

Chunk
Conflicting content
		{
			if (!snake.isDead())
			{
<<<<<<< HEAD
				GameState currentGameState = new GameState(board, snakes, metadata);
=======
>>>>>>> 860845cfa9aecdfab048144e673ef074f2695c22
				BrainDecision bd = new BrainDecision(snake, currentGameState);
				decisionThreads.put(snake, bd);
			}
Solution content
		{
			if (!snake.isDead())
			{
				GameState currentGameState = new GameState(board, snakes, metadata);
				BrainDecision bd = new BrainDecision(snake, currentGameState);
				decisionThreads.put(snake, bd);
			}
File
Session.java
Developer's decision
Version 1
Kind of conflict
Method invocation
Variable
Chunk
Conflicting content
			snake.placeOnBoard(snakePositions, Direction.NORTH); //~ TODO: A nicer way to determine starting direction.
		}
		
<<<<<<< HEAD
=======
		updateGameState();
>>>>>>> 860845cfa9aecdfab048144e673ef074f2695c22
	}
	
	/**
Solution content
			snake.placeOnBoard(snakePositions, Direction.NORTH); //~ TODO: A nicer way to determine starting direction.
		}
		
	}
	
	/**
File
Session.java
Developer's decision
Version 1
Kind of conflict
Method invocation