Projects >> mage >>37a0c321b696ff76865ec81040941a148f45cdc0

Chunk
Conflicting content
                    if (card == null) {
                        return false;
                    }
<<<<<<< HEAD
                    game.informPlayers(controller.getName() + " moves " + card.getLogName() + " from exile to " + returnToZone.toString().toLowerCase());
                    card.moveToZone(returnToZone, source.getSourceId(), game, tapped);
=======
                    if (!game.isSimulation())
                        game.informPlayers(controller.getName() + " moves " + card.getLogName() + " from exile to " + zone.toString().toLowerCase());
                    card.moveToZone(zone, source.getSourceId(), game, tapped);
>>>>>>> 7e361b4de1d0dd04550ffb65a85c333ae76ccf36
                }
                exile.clear();
            }
Solution content
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
*    1. Redistributions of source code must retain the above copyright notice, this list of
*       conditions and the following disclaimer.
*
*    2. Redistributions in binary form must reproduce the above copyright notice, this list
*       of conditions and the following disclaimer in the documentation and/or other materials
*       provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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*/

package mage.abilities.effects.common;

import java.util.LinkedList;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.constants.Outcome;
import mage.constants.Zone;
import static mage.constants.Zone.BATTLEFIELD;
import static mage.constants.Zone.GRAVEYARD;
import static mage.constants.Zone.HAND;
import mage.game.ExileZone;
import mage.game.Game;
import mage.players.Player;
import mage.util.CardUtil;

/**
 *
 * @author BetaSteward_at_googlemail.com
 */
public class ReturnFromExileForSourceEffect extends OneShotEffect {

    private Zone returnToZone;
    private boolean tapped;
    private boolean previousZone;

    /**
     * 
     * @param zone Zone the card should return to
     */
    public ReturnFromExileForSourceEffect(Zone zone) {
        this(zone, false);
    }

    public ReturnFromExileForSourceEffect(Zone zone, boolean tapped) {
        this(zone, tapped, true);
    }
    
    /**
     * 
     * @param zone
     * @param tapped
     * @param previousZone if this is used from a dies leave battlefield or destroyed trigger, the exile zone is based on previous zone of the object
     */
    public ReturnFromExileForSourceEffect(Zone zone, boolean tapped, boolean previousZone) {
        super(Outcome.PutCardInPlay);
        this.returnToZone = zone;
        this.tapped = tapped;
        this.previousZone = previousZone;
        setText();
    }

    public ReturnFromExileForSourceEffect(final ReturnFromExileForSourceEffect effect) {
        super(effect);
        this.returnToZone = effect.returnToZone;
        this.tapped = effect.tapped;
        this.previousZone = effect.previousZone;
    }

    @Override
    public ReturnFromExileForSourceEffect copy() {
        return new ReturnFromExileForSourceEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player controller = game.getPlayer(source.getControllerId());        
        if (controller != null) {
            int zoneChangeCounter = source.getSourceObjectZoneChangeCounter() - (previousZone ? 1:0);
            UUID exileId = CardUtil.getExileZoneId(game, source.getSourceId(), zoneChangeCounter);
            ExileZone exile = game.getExile().getExileZone(exileId);
            if (exile != null) { // null is valid if source left battlefield before enters the battlefield effect resolved
                LinkedList cards = new LinkedList<>(exile);
                for (UUID cardId: cards) {
                    Card card = game.getCard(cardId);
                    if (card == null) {
                        return false;
                    }
                    if (!game.isSimulation())
                        game.informPlayers(controller.getName() + " moves " + card.getLogName() + " from exile to " + zone.toString().toLowerCase());
                    card.moveToZone(zone, source.getSourceId(), game, tapped);
                }
                exile.clear();
            }
            return true;
        }
        return false;
    }

    private void setText() {
        StringBuilder sb = new StringBuilder();
        sb.append("return the exiled cards ");
        switch(returnToZone) {
            case BATTLEFIELD:
                sb.append("to the battlefield under its owner's control");
                if (tapped) {
                    sb.append(" tapped");
                }
                break;
            case HAND:
                sb.append("to their owner's hand");
                break;
            case GRAVEYARD:
                sb.append("to their owner's graveyard");
                break;
        }
        staticText = sb.toString();
    }

}
File
ReturnFromExileForSourceEffect.java
Developer's decision
Manual
Kind of conflict
Other