| Chunk |
|---|
| Conflicting content |
|---|
* affect the power state of the device, for example, the power keys.
* Generally, it's best to keep as little as possible in the queue thread
* because it's the most fragile.
<<<<<<< HEAD
* @param event The key event.
=======
* @param whenNanos The event time in uptime nanoseconds.
* @param action The key event action.
* @param flags The key event flags.
* @param keyCode The key code.
* @param scanCode The key's scan code.
>>>>>>> fa93584a4fab6ca8d9348658dc30cedf76891753
* @param policyFlags The policy flags associated with the key.
* @param isScreenOn True if the screen is already on
* |
| Solution content |
|---|
* affect the power state of the device, for example, the power keys.
* Generally, it's best to keep as little as possible in the queue thread
* because it's the most fragile.
* @param event The key event.
* @param policyFlags The policy flags associated with the key.
* @param isScreenOn True if the screen is already on
* |
| File |
|---|
| WindowManagerPolicy.java |
| Developer's decision |
|---|
| Version 1 |
| Kind of conflict |
|---|
| Comment |
| Chunk |
|---|
| Conflicting content |
|---|
* @return The bitwise or of the {@link #ACTION_PASS_TO_USER},
* {@link #ACTION_POKE_USER_ACTIVITY} and {@link #ACTION_GO_TO_SLEEP} flags.
*/
<<<<<<< HEAD
public int interceptKeyBeforeQueueing(KeyEvent event, int policyFlags, boolean isScreenOn);
=======
public int interceptKeyBeforeQueueing(long whenNanos, int action, int flags,
int keyCode, int scanCode, int policyFlags, boolean isScreenOn);
>>>>>>> fa93584a4fab6ca8d9348658dc30cedf76891753
/**
* Called from the input dispatcher thread before a key is dispatched to a window. |
| Solution content |
|---|
* @return The bitwise or of the {@link #ACTION_PASS_TO_USER},
* {@link #ACTION_POKE_USER_ACTIVITY} and {@link #ACTION_GO_TO_SLEEP} flags.
*/
public int interceptKeyBeforeQueueing(KeyEvent event, int policyFlags, boolean isScreenOn);
/**
* Called from the input dispatcher thread before a key is dispatched to a window. |
| File |
|---|
| WindowManagerPolicy.java |
| Developer's decision |
|---|
| Version 1 |
| Kind of conflict |
|---|
| Method interface |
| Chunk |
|---|
| Conflicting content |
|---|
*
* @param win The window that currently has focus. This is where the key
* event will normally go.
<<<<<<< HEAD
* @param event The key event.
=======
* @param action The key event action.
* @param flags The key event flags.
* @param keyCode The key code.
* @param scanCode The key's scan code.
* @param metaState bit mask of meta keys that are held.
* @param repeatCount Number of times a key down has repeated.
>>>>>>> fa93584a4fab6ca8d9348658dc30cedf76891753
* @param policyFlags The policy flags associated with the key.
* @return Returns true if the policy consumed the event and it should
* not be further dispatched. |
| Solution content |
|---|
*
* @param win The window that currently has focus. This is where the key
* event will normally go.
* @param event The key event.
* @param policyFlags The policy flags associated with the key.
* @return Returns true if the policy consumed the event and it should
* not be further dispatched. |
| File |
|---|
| WindowManagerPolicy.java |
| Developer's decision |
|---|
| Version 1 |
| Kind of conflict |
|---|
| Comment |
| Chunk |
|---|
| Conflicting content |
|---|
* @return Returns true if the policy consumed the event and it should
* not be further dispatched.
*/
<<<<<<< HEAD
public boolean interceptKeyBeforeDispatching(WindowState win, KeyEvent event, int policyFlags);
/**
* Called from the input dispatcher thread when an application did not handle
* a key that was dispatched to it.
*
* |
| Solution content |
|---|
* @return Returns true if the policy consumed the event and it should
* not be further dispatched.
*/
public boolean interceptKeyBeforeDispatching(WindowState win, KeyEvent event, int policyFlags);
/**
* Called from the input dispatcher thread when an application did not handle
* a key that was dispatched to it.
*
* |
| File |
|---|
| WindowManagerPolicy.java |
| Developer's decision |
|---|
| Version 1 |
| Kind of conflict |
|---|
| Comment |
| Method interface |
| Chunk |
|---|
| Conflicting content |
|---|
return false;
}
<<<<<<< HEAD
=======
/** {@inheritDoc} */
public void onTrigger(View v, int whichHandle) {
if (whichHandle == SlidingTab.OnTriggerListener.LEFT_HANDLE) {
mCallback.goToUnlockScreen();
} else if (whichHandle == SlidingTab.OnTriggerListener.RIGHT_HANDLE) {
// toggle silent mode
mSilentMode = !mSilentMode;
if (mSilentMode) {
final boolean vibe = (Settings.System.getInt(
getContext().getContentResolver(),
Settings.System.VIBRATE_IN_SILENT, 1) == 1);
mAudioManager.setRingerMode(vibe
? AudioManager.RINGER_MODE_VIBRATE
: AudioManager.RINGER_MODE_SILENT);
} else {
mAudioManager.setRingerMode(AudioManager.RINGER_MODE_NORMAL);
}
updateRightTabResources();
String message = mSilentMode ?
getContext().getString(R.string.global_action_silent_mode_on_status) :
getContext().getString(R.string.global_action_silent_mode_off_status);
final int toastIcon = mSilentMode
? R.drawable.ic_lock_ringer_off
: R.drawable.ic_lock_ringer_on;
final int toastColor = mSilentMode
? getContext().getResources().getColor(R.color.keyguard_text_color_soundoff)
: getContext().getResources().getColor(R.color.keyguard_text_color_soundon);
toastMessage(mScreenLocked, message, toastColor, toastIcon);
mCallback.pokeWakelock();
}
}
/** {@inheritDoc} */
public void onGrabbedStateChange(View v, int grabbedState) {
if (grabbedState == SlidingTab.OnTriggerListener.RIGHT_HANDLE) {
mSilentMode = isSilentMode();
mSelector.setRightHintText(mSilentMode ? R.string.lockscreen_sound_on_label
: R.string.lockscreen_sound_off_label);
}
// Don't poke the wake lock when returning to a state where the handle is
// not grabbed since that can happen when the system (instead of the user)
// cancels the grab.
if (grabbedState != SlidingTab.OnTriggerListener.NO_HANDLE) {
mCallback.pokeWakelock();
}
}
>>>>>>> fa93584a4fab6ca8d9348658dc30cedf76891753
/**
* Displays a message in a text view and then restores the previous text.
* @param textView The text view. |
| Solution content |
|---|
return false;
}
/**
* Displays a message in a text view and then restores the previous text.
* @param textView The text view. |
| File |
|---|
| LockScreen.java |
| Developer's decision |
|---|
| Version 1 |
| Kind of conflict |
|---|
| Comment |
| Method declaration |
| Chunk |
|---|
| Conflicting content |
|---|
mPowerKeyHandled = true;
};
private final Runnable mPowerLongPress = new Runnable() {
public void run() {
if (!mPowerKeyHandled) {
<<<<<<< HEAD
// The context isn't read
if (mLongPressOnPowerBehavior < 0) {
mLongPressOnPowerBehavior = mContext.getResources().getInteger(
com.android.internal.R.integer.config_longPressOnPowerBehavior);
}
switch (mLongPressOnPowerBehavior) {
case LONG_PRESS_POWER_NOTHING:
break;
case LONG_PRESS_POWER_GLOBAL_ACTIONS:
mPowerKeyHandled = true;
performHapticFeedbackLw(null, HapticFeedbackConstants.LONG_PRESS, false);
sendCloseSystemWindows(SYSTEM_DIALOG_REASON_GLOBAL_ACTIONS);
showGlobalActionsDialog();
break;
case LONG_PRESS_POWER_SHUT_OFF:
mPowerKeyHandled = true;
performHapticFeedbackLw(null, HapticFeedbackConstants.LONG_PRESS, false);
sendCloseSystemWindows(SYSTEM_DIALOG_REASON_GLOBAL_ACTIONS);
ShutdownThread.shutdown(mContext, true);
break;
}
=======
performHapticFeedbackLw(null, HapticFeedbackConstants.LONG_PRESS, false);
sendCloseSystemWindows(SYSTEM_DIALOG_REASON_GLOBAL_ACTIONS);
showGlobalActionsDialog();
>>>>>>> fa93584a4fab6ca8d9348658dc30cedf76891753
}
} |
| Solution content |
|---|
private final Runnable mPowerLongPress = new Runnable() {
public void run() {
if (!mPowerKeyHandled) {
// The context isn't read
if (mLongPressOnPowerBehavior < 0) {
mLongPressOnPowerBehavior = mContext.getResources().getInteger(
com.android.internal.R.integer.config_longPressOnPowerBehavior);
}
switch (mLongPressOnPowerBehavior) {
case LONG_PRESS_POWER_NOTHING:
break;
case LONG_PRESS_POWER_GLOBAL_ACTIONS:
mPowerKeyHandled = true;
performHapticFeedbackLw(null, HapticFeedbackConstants.LONG_PRESS, false);
sendCloseSystemWindows(SYSTEM_DIALOG_REASON_GLOBAL_ACTIONS);
showGlobalActionsDialog();
break;
case LONG_PRESS_POWER_SHUT_OFF:
mPowerKeyHandled = true;
performHapticFeedbackLw(null, HapticFeedbackConstants.LONG_PRESS, false);
sendCloseSystemWindows(SYSTEM_DIALOG_REASON_GLOBAL_ACTIONS);
ShutdownThread.shutdown(mContext, true);
break;
}
}
}
}; |
| File |
|---|
| PhoneWindowManager.java |
| Developer's decision |
|---|
| Version 1 |
| Kind of conflict |
|---|
| Attribute |
| Comment |
| If statement |
| Method invocation |
| Switch statement |
| Chunk |
|---|
| Conflicting content |
|---|
/** {@inheritDoc} */
@Override
<<<<<<< HEAD
public boolean interceptKeyBeforeDispatching(WindowState win, KeyEvent event, int policyFlags) {
=======
public boolean interceptKeyBeforeDispatching(WindowState win, int action, int flags,
int keyCode, int scanCode, int metaState, int repeatCount, int policyFlags) {
>>>>>>> fa93584a4fab6ca8d9348658dc30cedf76891753
final boolean keyguardOn = keyguardOn();
final int keyCode = event.getKeyCode();
final int repeatCount = event.getRepeatCount(); |
| Solution content |
|---|
/** {@inheritDoc} */
@Override
public boolean interceptKeyBeforeDispatching(WindowState win, KeyEvent event, int policyFlags) {
final boolean keyguardOn = keyguardOn();
final int keyCode = event.getKeyCode();
final int repeatCount = event.getRepeatCount(); |
| File |
|---|
| PhoneWindowManager.java |
| Developer's decision |
|---|
| Version 1 |
| Kind of conflict |
|---|
| Method signature |
| Chunk |
|---|
| Conflicting content |
|---|
// If we have released the home key, and didn't do anything else
// while it was pressed, then it is time to go home!
<<<<<<< HEAD
if (mHomePressed && !down) {
mHomePressed = false;
if (!canceled) {
// If an incoming call is ringing, HOME is totally disabled.
// (The user is already on the InCallScreen at this point,
// and his ONLY options are to answer or reject the call.)
boolean incomingRinging = false;
try {
ITelephony telephonyService = getTelephonyService();
if (telephonyService != null) {
incomingRinging = telephonyService.isRinging();
=======
if (keyCode == KeyEvent.KEYCODE_HOME) {
if (!down) {
mHomePressed = false;
if (!canceled) {
// If an incoming call is ringing, HOME is totally disabled.
// (The user is already on the InCallScreen at this point,
// and his ONLY options are to answer or reject the call.)
boolean incomingRinging = false;
try {
ITelephony telephonyService = getTelephonyService();
if (telephonyService != null) {
incomingRinging = telephonyService.isRinging();
}
} catch (RemoteException ex) {
Log.w(TAG, "RemoteException from getPhoneInterface()", ex);
}
if (incomingRinging) {
Log.i(TAG, "Ignoring HOME; there's a ringing incoming call.");
} else {
launchHomeFromHotKey();
>>>>>>> fa93584a4fab6ca8d9348658dc30cedf76891753
}
} catch (RemoteException ex) {
Log.w(TAG, "RemoteException from getPhoneInterface()", ex); |
| Solution content |
|---|
// If we have released the home key, and didn't do anything else
// while it was pressed, then it is time to go home!
if (mHomePressed && !down) {
mHomePressed = false;
if (!canceled) {
// If an incoming call is ringing, HOME is totally disabled.
// (The user is already on the InCallScreen at this point,
// and his ONLY options are to answer or reject the call.)
boolean incomingRinging = false;
try {
ITelephony telephonyService = getTelephonyService();
if (telephonyService != null) {
incomingRinging = telephonyService.isRinging();
}
} catch (RemoteException ex) {
Log.w(TAG, "RemoteException from getPhoneInterface()", ex); |
| File |
|---|
| PhoneWindowManager.java |
| Developer's decision |
|---|
| Version 1 |
| Kind of conflict |
|---|
| Attribute |
| Comment |
| If statement |
| Method invocation |
| Try statement |
| Variable |
| Chunk |
|---|
| Conflicting content |
|---|
mBroadcastWakeLock.release();
}
}
<<<<<<< HEAD
/** {@inheritDoc} */
@Override
public int interceptKeyBeforeQueueing(KeyEvent event, int policyFlags, boolean isScreenOn) {
final boolean down = event.getAction() == KeyEvent.ACTION_DOWN;
final boolean canceled = event.isCanceled();
final int keyCode = event.getKeyCode();
=======
/** {@inheritDoc} */
@Override
public int interceptKeyBeforeQueueing(long whenNanos, int action, int flags,
int keyCode, int scanCode, int policyFlags, boolean isScreenOn) {
final boolean down = action == KeyEvent.ACTION_DOWN;
final boolean canceled = (flags & KeyEvent.FLAG_CANCELED) != 0;
>>>>>>> fa93584a4fab6ca8d9348658dc30cedf76891753
final boolean isInjected = (policyFlags & WindowManagerPolicy.FLAG_INJECTED) != 0;
|
| Solution content |
|---|
mBroadcastWakeLock.release();
}
}
/** {@inheritDoc} */
@Override
public int interceptKeyBeforeQueueing(KeyEvent event, int policyFlags, boolean isScreenOn) {
final boolean down = event.getAction() == KeyEvent.ACTION_DOWN;
final boolean canceled = event.isCanceled();
final int keyCode = event.getKeyCode();
final boolean isInjected = (policyFlags & WindowManagerPolicy.FLAG_INJECTED) != 0;
|
| File |
|---|
| PhoneWindowManager.java |
| Developer's decision |
|---|
| Version 1 |
| Kind of conflict |
|---|
| Annotation |
| Comment |
| Method invocation |
| Method signature |
| Variable |
| Chunk |
|---|
| Conflicting content |
|---|
}
if (down && (policyFlags & WindowManagerPolicy.FLAG_VIRTUAL) != 0) {
performHapticFeedbackLw(null, HapticFeedbackConstants.VIRTUAL_KEY, false);
<<<<<<< HEAD
// Basic policy based on screen state and keyguard.
// FIXME: This policy isn't quite correct. We shouldn't care whether the screen
// is on or off, really. We should care about whether the device is in an
// interactive state or is in suspend pretending to be "off".
// The primary screen might be turned off due to proximity sensor or
// because we are presenting media on an auxiliary screen or remotely controlling
// the device some other way (which is why we have an exemption here for injected
// events).
int result;
if (isScreenOn || isInjected) {
// When the screen is on or if the key is injected pass the key to the application.
result = ACTION_PASS_TO_USER;
} else {
// When the screen is off and the key is not injected, determine whether
// to wake the device but don't pass the key to the application.
result = 0;
final boolean isWakeKey = (policyFlags
& (WindowManagerPolicy.FLAG_WAKE | WindowManagerPolicy.FLAG_WAKE_DROPPED)) != 0;
if (down && isWakeKey) {
if (keyguardActive) {
// If the keyguard is showing, let it decide what to do with the wake key.
mKeyguardMediator.onWakeKeyWhenKeyguardShowingTq(keyCode);
} else {
// Otherwise, wake the device ourselves.
result |= ACTION_POKE_USER_ACTIVITY;
}
}
}
// Handle special keys.
switch (keyCode) {
case KeyEvent.KEYCODE_VOLUME_DOWN:
case KeyEvent.KEYCODE_VOLUME_UP:
case KeyEvent.KEYCODE_VOLUME_MUTE: {
=======
// Basic policy based on screen state and keyguard.
// FIXME: This policy isn't quite correct. We shouldn't care whether the screen
// is on or off, really. We should care about whether the device is in an
// interactive state or is in suspend pretending to be "off".
// The primary screen might be turned off due to proximity sensor or
// because we are presenting media on an auxiliary screen or remotely controlling
// the device some other way (which is why we have an exemption here for injected
// events).
int result;
if (isScreenOn || isInjected) {
// When the screen is on or if the key is injected pass the key to the application.
result = ACTION_PASS_TO_USER;
} else {
// When the screen is off and the key is not injected, determine whether
// to wake the device but don't pass the key to the application.
result = 0;
final boolean isWakeKey = (policyFlags
& (WindowManagerPolicy.FLAG_WAKE | WindowManagerPolicy.FLAG_WAKE_DROPPED)) != 0;
if (down && isWakeKey) {
if (keyguardActive) {
// If the keyguard is showing, let it decide what to do with the wake key.
mKeyguardMediator.onWakeKeyWhenKeyguardShowingTq(keyCode);
} else {
// Otherwise, wake the device ourselves.
result |= ACTION_POKE_USER_ACTIVITY;
}
}
}
// Handle special keys.
switch (keyCode) {
case KeyEvent.KEYCODE_VOLUME_DOWN:
case KeyEvent.KEYCODE_VOLUME_UP: {
>>>>>>> fa93584a4fab6ca8d9348658dc30cedf76891753
if (down) {
ITelephony telephonyService = getTelephonyService();
if (telephonyService != null) { |
| Solution content |
|---|
if (down && (policyFlags & WindowManagerPolicy.FLAG_VIRTUAL) != 0) {
performHapticFeedbackLw(null, HapticFeedbackConstants.VIRTUAL_KEY, false);
}
// Basic policy based on screen state and keyguard.
// FIXME: This policy isn't quite correct. We shouldn't care whether the screen
// is on or off, really. We should care about whether the device is in an
// interactive state or is in suspend pretending to be "off".
// The primary screen might be turned off due to proximity sensor or
// because we are presenting media on an auxiliary screen or remotely controlling
// the device some other way (which is why we have an exemption here for injected
// events).
int result;
if (isScreenOn || isInjected) {
// When the screen is on or if the key is injected pass the key to the application.
result = ACTION_PASS_TO_USER;
} else {
// When the screen is off and the key is not injected, determine whether
// to wake the device but don't pass the key to the application.
result = 0;
final boolean isWakeKey = (policyFlags
& (WindowManagerPolicy.FLAG_WAKE | WindowManagerPolicy.FLAG_WAKE_DROPPED)) != 0;
if (down && isWakeKey) {
if (keyguardActive) {
// If the keyguard is showing, let it decide what to do with the wake key.
mKeyguardMediator.onWakeKeyWhenKeyguardShowingTq(keyCode);
} else {
// Otherwise, wake the device ourselves.
result |= ACTION_POKE_USER_ACTIVITY;
}
}
}
// Handle special keys.
switch (keyCode) {
case KeyEvent.KEYCODE_VOLUME_DOWN:
case KeyEvent.KEYCODE_VOLUME_UP:
case KeyEvent.KEYCODE_VOLUME_MUTE: {
if (down) {
ITelephony telephonyService = getTelephonyService();
if (telephonyService != null) { |
| File |
|---|
| PhoneWindowManager.java |
| Developer's decision |
|---|
| Version 1 |
| Kind of conflict |
|---|
| Case statement |
| Comment |
| If statement |
| Switch statement |
| Variable |
| Chunk |
|---|
| Conflicting content |
|---|
break;
}
<<<<<<< HEAD
case KeyEvent.KEYCODE_MEDIA_PLAY:
case KeyEvent.KEYCODE_MEDIA_PAUSE:
case KeyEvent.KEYCODE_MEDIA_PLAY_PAUSE:
if (down) {
ITelephony telephonyService = getTelephonyService();
if (telephonyService != null) {
try {
if (!telephonyService.isIdle()) {
// Suppress PLAY/PAUSE toggle when phone is ringing or in-call
// to avoid music playback.
break;
}
} catch (RemoteException ex) {
Log.w(TAG, "ITelephony threw RemoteException", ex);
}
}
}
case KeyEvent.KEYCODE_HEADSETHOOK:
case KeyEvent.KEYCODE_MUTE:
case KeyEvent.KEYCODE_MEDIA_STOP:
case KeyEvent.KEYCODE_MEDIA_NEXT:
case KeyEvent.KEYCODE_MEDIA_PREVIOUS:
case KeyEvent.KEYCODE_MEDIA_REWIND:
case KeyEvent.KEYCODE_MEDIA_RECORD:
case KeyEvent.KEYCODE_MEDIA_FAST_FORWARD: {
if ((result & ACTION_PASS_TO_USER) == 0) {
// Only do this if we would otherwise not pass it to the user. In that
// case, the PhoneWindow class will do the same thing, except it will
// only do it if the showing app doesn't process the key on its own.
mBroadcastWakeLock.acquire();
mHandler.post(new PassHeadsetKey(new KeyEvent(event)));
}
=======
case KeyEvent.KEYCODE_HEADSETHOOK:
case KeyEvent.KEYCODE_MEDIA_PLAY_PAUSE:
case KeyEvent.KEYCODE_MEDIA_STOP:
case KeyEvent.KEYCODE_MEDIA_NEXT:
case KeyEvent.KEYCODE_MEDIA_PREVIOUS:
case KeyEvent.KEYCODE_MEDIA_REWIND:
case KeyEvent.KEYCODE_MEDIA_FAST_FORWARD: {
if ((result & ACTION_PASS_TO_USER) == 0) {
// Only do this if we would otherwise not pass it to the user. In that
// case, the PhoneWindow class will do the same thing, except it will
// only do it if the showing app doesn't process the key on its own.
long when = whenNanos / 1000000;
KeyEvent keyEvent = new KeyEvent(when, when, action, keyCode, 0, 0,
0, scanCode, flags, InputDevice.SOURCE_KEYBOARD);
mBroadcastWakeLock.acquire();
mHandler.post(new PassHeadsetKey(keyEvent));
}
>>>>>>> fa93584a4fab6ca8d9348658dc30cedf76891753
break;
}
|
| Solution content |
|---|
break;
}
case KeyEvent.KEYCODE_MEDIA_PLAY:
case KeyEvent.KEYCODE_MEDIA_PAUSE:
case KeyEvent.KEYCODE_MEDIA_PLAY_PAUSE:
if (down) {
ITelephony telephonyService = getTelephonyService();
if (telephonyService != null) {
try {
if (!telephonyService.isIdle()) {
// Suppress PLAY/PAUSE toggle when phone is ringing or in-call
// to avoid music playback.
break;
}
} catch (RemoteException ex) {
Log.w(TAG, "ITelephony threw RemoteException", ex);
}
}
}
case KeyEvent.KEYCODE_HEADSETHOOK:
case KeyEvent.KEYCODE_MUTE:
case KeyEvent.KEYCODE_MEDIA_STOP:
case KeyEvent.KEYCODE_MEDIA_NEXT:
case KeyEvent.KEYCODE_MEDIA_PREVIOUS:
case KeyEvent.KEYCODE_MEDIA_REWIND:
case KeyEvent.KEYCODE_MEDIA_RECORD:
case KeyEvent.KEYCODE_MEDIA_FAST_FORWARD: {
if ((result & ACTION_PASS_TO_USER) == 0) {
// Only do this if we would otherwise not pass it to the user. In that
// case, the PhoneWindow class will do the same thing, except it will
// only do it if the showing app doesn't process the key on its own.
mBroadcastWakeLock.acquire();
mHandler.post(new PassHeadsetKey(new KeyEvent(event)));
}
break;
}
|
| File |
|---|
| PhoneWindowManager.java |
| Developer's decision |
|---|
| Version 1 |
| Kind of conflict |
|---|
| Case statement |
| If statement |
| Chunk |
|---|
| Conflicting content |
|---|
}
@SuppressWarnings("unused")
<<<<<<< HEAD
public int interceptKeyBeforeQueueing(KeyEvent event, int policyFlags, boolean isScreenOn) {
return mWindowManagerService.mInputMonitor.interceptKeyBeforeQueueing(
event, policyFlags, isScreenOn);
}
@SuppressWarnings("unused")
public boolean interceptKeyBeforeDispatching(InputChannel focus,
KeyEvent event, int policyFlags) {
return mWindowManagerService.mInputMonitor.interceptKeyBeforeDispatching(
focus, event, policyFlags);
}
@SuppressWarnings("unused")
public KeyEvent dispatchUnhandledKey(InputChannel focus,
KeyEvent event, int policyFlags) {
return mWindowManagerService.mInputMonitor.dispatchUnhandledKey(
focus, event, policyFlags);
=======
public int interceptKeyBeforeQueueing(long whenNanos, int action, int flags,
int keyCode, int scanCode, int policyFlags, boolean isScreenOn) {
return mWindowManagerService.mInputMonitor.interceptKeyBeforeQueueing(
whenNanos, action, flags, keyCode, scanCode, policyFlags, isScreenOn);
}
@SuppressWarnings("unused")
public boolean interceptKeyBeforeDispatching(InputChannel focus, int action,
int flags, int keyCode, int scanCode, int metaState, int repeatCount,
int policyFlags) {
return mWindowManagerService.mInputMonitor.interceptKeyBeforeDispatching(focus,
action, flags, keyCode, scanCode, metaState, repeatCount, policyFlags);
>>>>>>> fa93584a4fab6ca8d9348658dc30cedf76891753
}
@SuppressWarnings("unused") |
| Solution content |
|---|
}
}
@SuppressWarnings("unused")
public int interceptKeyBeforeQueueing(KeyEvent event, int policyFlags, boolean isScreenOn) {
return mWindowManagerService.mInputMonitor.interceptKeyBeforeQueueing(
event, policyFlags, isScreenOn);
@SuppressWarnings("unused")
public boolean interceptKeyBeforeDispatching(InputChannel focus,
KeyEvent event, int policyFlags) {
return mWindowManagerService.mInputMonitor.interceptKeyBeforeDispatching(
focus, event, policyFlags);
}
@SuppressWarnings("unused")
public KeyEvent dispatchUnhandledKey(InputChannel focus,
KeyEvent event, int policyFlags) {
return mWindowManagerService.mInputMonitor.dispatchUnhandledKey(
focus, event, policyFlags);
}
@SuppressWarnings("unused") |
| File |
|---|
| InputManager.java |
| Developer's decision |
|---|
| Version 1 |
| Kind of conflict |
|---|
| Annotation |
| Method declaration |
| Method invocation |
| Method signature |
| Return statement |
| Chunk |
|---|
| Conflicting content |
|---|
/* Provides an opportunity for the window manager policy to intercept early key
* processing as soon as the key has been read from the device. */
<<<<<<< HEAD
public int interceptKeyBeforeQueueing(
KeyEvent event, int policyFlags, boolean isScreenOn) {
return mPolicy.interceptKeyBeforeQueueing(event, policyFlags, isScreenOn);
=======
public int interceptKeyBeforeQueueing(long whenNanos, int action, int flags,
int keyCode, int scanCode, int policyFlags, boolean isScreenOn) {
return mPolicy.interceptKeyBeforeQueueing(whenNanos, action, flags,
keyCode, scanCode, policyFlags, isScreenOn);
>>>>>>> fa93584a4fab6ca8d9348658dc30cedf76891753
}
/* Provides an opportunity for the window manager policy to process a key before |
| Solution content |
|---|
/* Provides an opportunity for the window manager policy to intercept early key
* processing as soon as the key has been read from the device. */
public int interceptKeyBeforeQueueing(
KeyEvent event, int policyFlags, boolean isScreenOn) {
return mPolicy.interceptKeyBeforeQueueing(event, policyFlags, isScreenOn);
}
/* Provides an opportunity for the window manager policy to process a key before |
| File |
|---|
| WindowManagerService.java |
| Developer's decision |
|---|
| Version 1 |
| Kind of conflict |
|---|
| Method invocation |
| Method signature |
| Return statement |
| Chunk |
|---|
| Conflicting content |
|---|
/* Provides an opportunity for the window manager policy to process a key before
* ordinary dispatch. */
<<<<<<< HEAD
public boolean interceptKeyBeforeDispatching(
InputChannel focus, KeyEvent event, int policyFlags) {
WindowState windowState = getWindowStateForInputChannel(focus);
return mPolicy.interceptKeyBeforeDispatching(windowState, event, policyFlags);
}
/* Provides an opportunity for the window manager policy to process a key that
* the application did not handle. */
public KeyEvent dispatchUnhandledKey(
InputChannel focus, KeyEvent event, int policyFlags) {
WindowState windowState = getWindowStateForInputChannel(focus);
return mPolicy.dispatchUnhandledKey(windowState, event, policyFlags);
=======
public boolean interceptKeyBeforeDispatching(InputChannel focus,
int action, int flags, int keyCode, int scanCode, int metaState, int repeatCount,
int policyFlags) {
WindowState windowState = getWindowStateForInputChannel(focus);
return mPolicy.interceptKeyBeforeDispatching(windowState, action, flags,
keyCode, scanCode, metaState, repeatCount, policyFlags);
>>>>>>> fa93584a4fab6ca8d9348658dc30cedf76891753
}
/* Called when the current input focus changes. |
| Solution content |
|---|
/* Provides an opportunity for the window manager policy to process a key before
* ordinary dispatch. */
public boolean interceptKeyBeforeDispatching(
InputChannel focus, KeyEvent event, int policyFlags) {
WindowState windowState = getWindowStateForInputChannel(focus);
return mPolicy.interceptKeyBeforeDispatching(windowState, event, policyFlags);
}
/* Provides an opportunity for the window manager policy to process a key that
* the application did not handle. */
public KeyEvent dispatchUnhandledKey(
InputChannel focus, KeyEvent event, int policyFlags) {
WindowState windowState = getWindowStateForInputChannel(focus);
return mPolicy.dispatchUnhandledKey(windowState, event, policyFlags);
}
/* Called when the current input focus changes. |
| File |
|---|
| WindowManagerService.java |
| Developer's decision |
|---|
| Version 1 |
| Kind of conflict |
|---|
| Comment |
| Method declaration |
| Method invocation |
| Method signature |
| Return statement |
| Variable |